A Huge shoutout to Andreas Gaschka ( for the inspiration for this Tutorial. Please Follow him as he does a lot of experiments with Cinema 4D Scene Nodes and is a brilliant Artist!
In this Tutorial we will use a Geometry Modifier Group with Scene Nodes and the “Surface Scaled Blue-Noise” Node to Create a Foam Like – Circle Packing setup. We will also learn how to use an Object Manager Hierarchy under the Geometry Modifier to read the children inside the Node Graph.
Link to Project (C4D 2023.1):
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By: Athanasios Pozantzis
Title: Making Foam (Circle Packing) in Cinema 4D Scene Nodes
Sourced From: www.youtube.com/watch?v=F82AuduoN_g
[MethodMotion.com]