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Lighting a Commercial with MetaHumans – Cine Designer UE5 Tutorial

Learn how to light a green screen commercial in Unreal Engine 5 using the Cine Designer spacelites, LED lights, 12x bounce, and grip equipment.

0:00 – Overview
0:31 – MetaHuman
2:01 – Enable Ray Tracing
3:27 – Spacelites
7:01 – 12×12 Frame Bounce
9:03 – Enable Ray Tracing Pt2
9:31 – Bounce Works
10:13 – Overcamera Key Light
12:02 – Framing Up
13:06 – Balancing Lights
14:21 – Negative Fill
17:58 – Positive Fill
20:46 – Recap

Cine Designer is a growing collection of film industry grip and lighting equipment. The Blueprint Asset Pack enables directors and cinematographers to plan for real world scenarios in real time in Unreal Engine 5.

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By: Cinematography Database
Title: Lighting a Commercial with MetaHumans – Cine Designer UE5 Tutorial
Sourced From: www.youtube.com/watch?v=Je5wBWPXsfk

[MethodMotion.com]

Did you miss our previous article…
https://methodmotion.com/i-put-a-monster-editing-pc-to-the-test/