Please watch part 1 “Rigging a character with an undulating tail” found here:
In this follow up tutorial, we’ll walk through how to add joints to an existing rig and cover a few ways to weight the new joints to the mesh.
Download the file used in this tutorial here:
Visit demafleez.com for more tutorials and freebies
Follow me on twitter: @demafleez
Title: Joints and Weights in Cinema4D
Sourced From: www.youtube.com/watch?v=RUeY1HMXvFM
Did you miss our previous article…