Part 2 of the “Circles From Object Surfaces” tutorial. In this tutorial, we resolve the issue of ngons in the surface of the model, and then expand upon the process further, by creating an array of the holes, comprised of quadrangle polygons. This tutorial is produced utilizing Cinema 4D R19.
⌚ Video starts @ 00:00
⌚ Tutorial starts @ 02:22
The previous tutorial can be found here »
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Tutorial by: Michael John | Colorcubic™ |
Music & Sound Design by: A Gap Between |
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You might also be interested in: “Cinema 4D Tutorial – 3D Modeled Basketball (Part 3) ”
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By: Colorcubic
Title: Cinema 4D Tutorials – Circles from Object Surfaces (Part 2)
Sourced From: www.youtube.com/watch?v=LpxdN-xiz-k
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