Skip to content

Cinema 4D Tutorials – Circles from Object Surfaces (Part 2)

hqdefault 52

Part 2 of the “Circles From Object Surfaces” tutorial. In this tutorial, we resolve the issue of ngons in the surface of the model, and then expand upon the process further, by creating an array of the holes, comprised of quadrangle polygons. This tutorial is produced utilizing Cinema 4D R19.

⌚ Video starts @ 00:00
Tutorial starts @ 02:22

The previous tutorial can be found here » 

If you enjoyed this tutorial and found it helpful, be sure to “Like” & “Subscribe” to the @Colorcubic channel for more multimedia tutorial content.

Also, be sure to follow Colorcubic on instagram to keep up with the latest renders, design talks for Design With Purpose, and other creative tomfoolery. »

Tutorial by: Michael John | Colorcubic™ |

Music & Sound Design by: A Gap Between |

You might also be interested in: “Cinema 4D Tutorial – 3D Modeled Basketball (Part 3) ”


Be sure to subscribe to the Colorcubic channel to stay up to date on new Cinema 4D tutorials.

By: Colorcubic
Title: Cinema 4D Tutorials – Circles from Object Surfaces (Part 2)
Sourced From: