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In this video I go over how to Morph/Blend between geometry and materials. For geometry I show using the cloner with effectors and fields and the pose morph tag. For materials, I use a ramp in the opacity property of a material.
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By: Behind the Button
Title: Cinema 4d 2023.1: Morphing/Blending Geometry and Materials
Sourced From: www.youtube.com/watch?v=Hi1VOPoRqS8
[MethodMotion.com]