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C4D TUTORIAL | Realistic CGI Landscapes [Cinema4D & Arnold]

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Timecodes:
00:00 Intro
00:10 The 5 Steps to Realistic CGI landscapes
00:30 Step 1: Base Geometry
Working to scale
Filtering packed raster heighfield maps
Fixing the shape of the mountain with linear colours
03:00 Step 2: Basic Lighting
And on the second step they creating the sun and the sky
Creating realistic sky gradients
Natural outdoor lighting in 2 steps
05:35 Step 3: Chicka-chicka-Shading Landscapes
Making a realistic rocky material
Making a realistic forest material
Making a realistic water material
Making a realistic snow material
14:00 Step 4: Mixology
Using the Shuffle Node to separate colour channels in Arnold
Mixing landscape materials based on terrain maps
Creating a whitewater shader for rapids and waterfalls
25:00 Adding the displacements back in
28:01 Step 5: Details
28:52 Growing a forest for example
36:24 Step 6 (of 5): Atmospheric Phenomena
Creating the Volume Object
Creating a realistic atmosphere material in Arnold
Adding clouds to your landscape
42:04 How to level-up your landscape
42:46 Next up: Realistic Clouds

Free 3D models of Bishop Pine Trees:
Astronaut by Raoul Marx: Astronaut by Raol Marx:

MUSIC:
Intro & Outro by Will Van De Crommert:
Background: Cello Concerto No. 1 In C Major by Joseph Haydn
Guest appearance: Far far away – Nadine Weinberger

Yes, I am on the internet:

By: Daniel Danielsson
Title: C4D TUTORIAL | Realistic CGI Landscapes [Cinema4D & Arnold]
Sourced From: www.youtube.com/watch?v=v2l0t_7bmMM

[MethodMotion.com]

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https://methodmotion.com/modeling-of-football-using-platonic-in-cinema-4d-tutorials/